Build a Space Shooter Game
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Build a Space Shooter Game

Defend the galaxy! Blast waves of alien invaders in your own browser game, just like the classic Space Invaders.

LevelBeginner Lessons8 Duration~90 min FormatSelf-paced

About this course

Best for ages 9–12. You'll build a real space shooter you can play and share — your ship at the bottom, waves of wobbly aliens marching down, lasers zipping up the screen, and a score that keeps climbing. The fun part? That little *pew-pew-boom* feeling when you clear a whole wave and the next one comes in faster. By the end you'll understand how almost every arcade game works underneath, and you'll have a game that's genuinely yours.

Every lesson is hands-on and explained in plain English — no scary jargon. Each one ends with something you actually build, so the game grows a little more exciting every time.

8 lessons

01

What Makes a Space Shooter Fun

Play the classics and spot the secret ingredients: a ship you control, enemies that push toward you, and that satisfying moment a shot connects. You'll sketch your own game on paper before writing a single line.

8 min read 📖
02

Your Ship and the Starry Screen

Set up your game screen (the 'canvas') and draw your hero ship at the bottom. Think of the screen like a piece of graph paper where everything has an X and Y spot.

10 min read 📖
03

Moving Left and Right

Make your ship slide smoothly when you press the arrow keys. You'll learn the game loop — the heartbeat that redraws everything many times a second so motion looks alive.

10 min read 📖
04

Pew Pew! Shooting Lasers

Press space to fire. You'll create laser 'sprites' that fly upward and disappear off the top. This is your first taste of spawning and removing things on the fly.

12 min read 📖
05

Waves of Alien Invaders

Fill the top of the screen with a neat grid of aliens that march side to side and step downward. You'll use a loop to make many enemies from one recipe.

12 min read 📖
06

Boom! Hits, Score, and Lives

When a laser touches an alien, make it explode and add points. Give the player 3 lives, and end the game when the aliens reach the bottom. This is collision detection — the heart of arcade games.

12 min read 📖
07

Level Up: Faster, Harder, Replay

Clear a wave and the next one comes in quicker. Add a 'You Win / Game Over' screen with a Play Again button, then share your finished game with a friend.

10 min read 📖
08

The Real Build: Galaxy Defender, Prompt by Prompt

The actual 13 prompts — typos and all — that took Galaxy Defender from nothing to a live game with music, math power-ups, unlockable ships and a parents’ scoreboard, with a prompting lesson drawn from each one.

15 min read 📖