Build a Simple Monster Truck Game
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Build a Simple Monster Truck Game

Build a complete browser-based side-scrolling racing game from scratch.

LevelIntermediate Lessons13 Duration~150 min FormatSelf-paced

About this course

Covers AI image generation, physics, opponent AI, sound design, mobile-friendly controls, and deployment. By the end you'll have a playable racing game live on your own domain, installable on phones as a PWA, and you'll know how to plan costs, deploy cheaply, and iterate based on feedback.

The whole course is hands-on. Every lesson ends with an exercise you actually do — not just read about.

13 lessons

01

Writing an Effective Game Brief

Learn the four essential elements of a game brief (platform, controls, mechanics, style) and avoid common briefing mistakes.

8 min read 📖
02

Choosing Your Tech Stack

Compare 2D vs. 3D engines; evaluate browser frameworks (Canvas, PixiJS, Phaser, Three.js, Babylon.js). Pick the simplest stack that works.

10 min read 📖
03

Domain, Server, and HTTPS Setup

Explain the web delivery chain (registrar → nameserver → web server). Configure DNS records, set up Apache virtual hosts, add free HTTPS via Let's Encrypt.

12 min read 📖
04

Generating Game Art with AI

Compare AI image generators (gpt-image-1, DALL-E 3); write strong image prompts; handle transparent backgrounds; budget art costs.

12 min read 📖
05

Organizing Your Code

Apply separation of concerns; design a file structure for 2D games; explain why most small projects don't need build tools.

10 min read 📖
06

Player Movement & Physics

Implement variable jump height, procedural rolling terrain, body tilt with slope, gravity, and ground collision.

14 min read 📖
07

Building AI Opponents

Implement rubber-banding AI, adaptive difficulty, enforce minimum spacing between entities, predictive behaviors.

12 min read 📖
08

Sound Design

Choose between synthesized SFX (Web Audio API) and audio files; standard game sound recipes; find legal music; fade in/out patterns.

10 min read 📖
09

Iterating on Feedback

Write feedback using observation + intent + reference format; separate iteration from scope additions.

8 min read 📖
10

Planning Project Costs

Estimate costs by project type; distinguish one-time vs. recurring; strategies to stay under budget.

8 min read 📖
11

Deploying Your Game

Choose deployment method (GitHub Pages, Netlify, custom server); upload files; pre-launch checklist.

6 min read 📖
12

Making Your Game Mobile-Friendly

Add on-screen touch buttons, detect touch devices, responsive layout, handle touch events correctly.

10 min read 📖
13

Installing on Phone: PWA & APK

Write manifest.json, create service worker, generate app icons, test installation, generate .apk via PWABuilder.

10 min read 📖